Tournament Management Software

The Competition Before the Competition Designing the Tournament Management Software for And the Winner Is…

Managing a single-elimination tournament for nearly 2,000 people is no small undertaking. Early on in the project’s conception, the need was evident for computer software that could make this monumental task manageable. After scouring the internet and finding little software that could manage the task to our specifications, we approached the Computer Science department at Haverford and launched the first competition of the exhibition.

With the help of Associate Professor of Computer Science David Wonnacott, several computer science students developed software proposals for the tournament. After several weeks, the students met with Prof. Wonnacott, Web Communications Developer David Moore, Web Communications Designer Sebastianna Skalisky, and the exhibition’s curators John Muse and Matthew Seamus Callinan to demonstrate their various tournament management softwares.

From this meeting, one program emerged as the winner, and the design team of Aaron Lowe ’15 and Adam Van Aken ’15 were chosen to realize fully their software design and have it utilized to manage the skee-ball tournament of And the Winner is…


Aaron Lowe is a freshman from Harleysville, PA planning to major in either computer science or mathematics. He has been programming for several years and has competed in science fairs with his computer projects. He is on the Ultimate Frisbee team and enjoys playing the trumpet.

Adam Van Aken is a freshman from New Hope, PA hoping to major in Computer Science with a mathematics minor.  He has been programming for 6 years in a number of languages.  He plans to be a software engineer after getting an MD.  He is on the Ultimate Frisbee team and enjoys playing all kinds of music with any instrument.

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